Project: Madden NFL 18

The Game:
Madden 18 features it's first-ever story mode, called 'Longshot', which is designed to be a 'playable movie'.

My Role:
For Madden 18, I was tasked with recording and editing various interior and exterior ambiences and crowd walla.  Solid Audioworks manages the game's audio and they needed authentic material from Texan environments for the game's story mode, 'Longshot'.

I am often field recording.  Commercial sound libraries are useful tools to pull from for elements, but it is also important to have original material recorded custom for a project's needs.

'Longshot' Trailer: